It doesn't feature the resolution I play with, which is 1920x1200, so I had to play a 1920x1080 windowed. Then I realized it was my latest purchase, and I hurried to the customize menu. "Oh, it must be 1999," I thought, "maybe I opened my SNES emulator!". #Metal gear rising revengeance amazon Pc#PC PORT When the game opened, a window greeted me. I started this game with an open mind, knowing it wasn't the tactical game other MGs are, but I immediately felt a disturbance in the force. I started this game with an open mind, knowing it wasn't the tactical THIS SUCKS ON SO MANY LEVELS IT HURTS MY FEELINGS[ Forget Metal Gear. THIS SUCKS ON SO MANY LEVELS IT HURTS MY FEELINGS[ Forget Metal Gear. This game screws over so many important details that it negates anything good that there is about it. BUT I'M PLAYING ON PC WITH A KEYBOARD AND MOUSE. Why do I have to use WASD to aim? Well, because with gamepads you can't use right stick and attack at the same time. What made me drop this game is difficulty spike at blade wolf and complete lack of checkpoints in that fight on top of that. It requires conscious effort to wait for attack and then release direction keys, press them again and press attack button to parry, which can't be performed by reflexes and breaks the flow of the game. Parrying mechanic completely counter-intuitive. Camera has negative acceleration for no reason whatsoever. Camera automatically steers away from the enemies to show you low-res textures on the wall (even when I manually control camera with my mouse, Camera automatically steers away from the enemies to show you low-res textures on the wall (even when I manually control camera with my mouse, it still screws me over because returning the camera back onto the enemy takes time in which enemy delivers the blow).
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